Bugs and ideas straight from your game
Players and testers press F9 in a build; the report lands in Intake with its screenshot, the game's context, a teleport string to copy and the last log lines.
New
Intake: every new report, screenshot first.
Bugs and feature requests from every build channel, newest first, loading more as you scroll.
A report tells you where it happened.
Scene, position, seed, the teleport string to copy, the crew with their meters, everything the game sent, and the last 200 log lines.
Two endpoints for your game.
POST /v1/bugs and POST /v1/feature-requests, each with the build channel's key. Retries never file a report twice.
Built for leaky keys.
Limits per key and per IP, size limits for screenshots and logs, real image checks, and a clear answer when a key was revoked.
Changed
Connect shows when reports arrive.
"Waiting for your first report" turns into the latest report with a link.
Home shows the newest reports.
The three latest reports sit under Today.